
A unified platform to close the sim-to-real gap and de-risk robotics deployment
Unity provides robotics simulation software on a real-time 3D platform, enabling robotics developers and engineering teams to design, simulate, train, and validate systems before physical deployment. With Unity, teams drastically reduce deployment risks, deploy robotics systems faster, and scale their automation.

Accelerating robotics from simulation to deployment at scale
Unity Simulation Pro closes the sim-to-real gap for robotics by unifying robot simulation, XR teleoperation, 3D asset management, and on-device deployment into a single hardware-agnostic platform. Unity Simulation Pro is now available in early access.

From model to physical hardware with real-time 3D simulation
Robotics developers and engineering teams import existing CAD and URDF (Unified Robot Description Format) models, simulate robots and their sensors in physically accurate environments, validate control and perception against edge cases, then deploy to physical hardware.
Ways teams put Unity to work
Virtual commissioning
Validate robot cells, control logic, and facility layouts against a high-fidelity twin before a machine is installed with Unity Industry.
SpiraTec cut commissioning time by 30%, validating live PLC and WMS software against a Unity Industry digital twin before the machine was built.
Sensor simulation & validation
Test LiDAR, camera, and depth perception against edge cases and real-world conditions before deployment with Simulation Pro.
TIER IV's AWSIM platform is developed with Unity Industry, simulating LiDAR under real-world conditions like rain and snow with VFX Graph, and replicating data feeds across eight-plus cameras in simulation, so validation happens off the roads
Synthetic data generation
Generate pre-labeled training datasets on demand, with full control over lighting, environment, and object placement with Unity Perception.
KITECH pulled bounding boxes, segmentation, and depth straight from Unity's simulation state, generating 100,000+ labeled human-robot frames.
Robot training & vizualization
Train and fine-tune robotic systems like manipulation and navigation through reinforcement learning in a simulation environment.
Seiko Epson built its RC+ 8.0 robot software on Unity, shipping real-time motion verification to its own customers
XR teleoperation
Operate, inspect, and monitor robots remotely with Unity XR. Unity’s XR capabilities power modern teleoperation frameworks with powerful authoring and features available out of the box.
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Real-world robotics workflows in action

Validating autonomous driving
TIER IV built AWSIM, an open-source simulator powered by Unity Industry that runs eight-plus synchronized camera feeds and ray-traced LiDAR, moving Autoware validation off the road and into simulation.

100,000 labeled frames direct from simulation
KITECH turned a metal casting plant into a Unity Industry digital twin from point cloud data with no CAD source, then generated 100,000+ pre-labeled human-robot frames straight from simulation state.

Data-logging and playback for robotic surgery
Medtronic built a data-logging and playback pipeline in Unity Industry for a digital twin of its Hugo surgical robot, capturing 195 procedures across five sites to train new models and shape next-generation device design.

Verifying robot motion before it ships
Seiko Epson rebuilt its RC+ robot simulator in Unity Industry, replacing a legacy OpenGL engine and growing its team from four to six engineers, to verify robot movements before deployment and end its reliance on a single specialized developer.







